Through gaming, entertainment, automotive, and beyond, our community continues to educate, teach, and inspire us. Since 2008, the Unity Awards have highlighted the hard work, creativity, and dedication that you put into your projects, and this year is no exception. We’re kicking off this year’s awards, with finalists spanning across 16 different categories, from “Best […]

The post Unity Awards 2020: Voting is open appeared first on Unity Technologies Blog.

Concrete Software and Nifty Games use CCD to deliver content efficiently with maximum impact With Cloud Content Delivery (CCD), we are making it easy for all developers to provide content delivery for live games. This custom-built content delivery solution is accessible to developers of all sizes, engine-agnostic, and comes with 50GB free bandwidth every month. […]

The post Mobile Studios Go Agile with Cloud Content Delivery appeared first on Unity Technologies Blog.

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. There’s a lot more to a successful mobile game than the core development. In this speaker series, we explore all the fundamentals outside of game development that will take your indie mobile […]

The post Level up your mobile indie skills with the Indie XP series appeared first on Unity Technologies Blog.

The open source MLAPI project joins the Unity family. Read on to discover some of the changes you can expect as we build Unity’s first-party GameObjects multiplayer networking (netcode) framework. One of Unity’s top priorities for 2021 is to expand the Unity ecosystem with a first-party multiplayer networking solution for GameObjects that is easy to […]

The post Accelerating Unity’s new GameObjects multiplayer networking framework appeared first on Unity Technologies Blog.

The Chinese Room goes behind the scenes of their exceptional game and gives a hint of what the future may hold for Ivan Ivanovich.  In the final Creator Spotlight for this season, The Chinese Room takes us on an exciting expedition into the development of their hit Little Orpheus, which IGN called “one of the […]

The post Dive into the fantastical world of Little Orpheus  appeared first on Unity Technologies Blog.

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leveraging Unity’s machine learning to automatically optimize and improve game elements, GameTune continuously learns, adjusts, and iterates. Successful games are no longer simply launched – they’re “living and breathing” projects. And the studios behind them now rely heavily […]

The post How to get the most out of GameTune appeared first on Unity Technologies Blog.

Expanded support for BIM 360 models, a new user interface, and more 1:1 AR options unlock greater collaboration opportunities for designers and stakeholders to conduct real-time BIM design reviews and project coordination. Unity Reflect is a BIM design and coordination solution that connects all project members on one immersive, collaborative, real-time platform regardless of device, […]

The post Unity Reflect adds BIM 360 support and 1:1 scale AR appeared first on Unity Technologies Blog.

Learn how SimRTR developer Eduardo Pérez used Unity Reflect to create RETIMA, a real-time manager for building information modeling (BIM) that enables you to create high-quality instant renders, fully configurable graphic settings including volumetric light and symbolic representation, automatically generate people with variable occupancy density, and more. Switzerland-based SimRTR builds cloud platforms for advanced BIM […]

The post How Unity Reflect is powering RETIMA appeared first on Unity Technologies Blog.

How do you spread public health awareness among children during a global pandemic? It’s easy when you have an irresistible song and an agile content creation pipeline. Find out how Pinkfong uses Unity.  With more than 7 billion views, “Baby Shark,” a catchy children’s song recorded by SmartStudy, the company behind the global preschool […]

The post Pinkfong’s Baby Shark: Teaching children to wash their hands appeared first on Unity Technologies Blog.

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’s system for input standardizes the way you implement controls and […]

The post Learn the Input System with updated tutorials and our sample project, Warriors appeared first on Unity Technologies Blog.