GameTune: Introducing reinforcement learning for optimizing the player lifecycle

Across the board, we’ve found that developers have significant interest in using machine learning to fine-tune a game from a truly objective perspective. We built GameTune to do exactly that: to offer a machine learning solution so developers can improve game performance on a scientific basis. During the early stages we focused on simple use […]

The post GameTune: Introducing reinforcement learning for optimizing the player lifecycle appeared first on Unity Technologies Blog.

Powered by WPeMatico

Comments are closed, but trackbacks and pingbacks are open.