Making of The Heretic: Digital Human tech package

Creating a realistic human is a complex technical challenge, as you need a huge amount of data to achieve a high level of visual fidelity.When working on The Heretic, the Demo Team developed tools to overcome many problems related to facial animation; attaching hair to skin; and eye, teeth and skin rendering in Unity. Those […]

The post Making of The Heretic: Digital Human tech package appeared first on Unity Technologies Blog.

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