Simplify game error reporting with Backtrace

Programmers are all too familiar with the time-consuming efforts of analyzing the crash and error reports they receive during new feature development, game testing, or released play. Understanding what happened and whether it matters takes a lot of back and forth between the programmer and player who identified the issue. The Backtrace Error Management Platform […]

The post Simplify game error reporting with Backtrace appeared first on Unity Technologies Blog.

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